Pai Chi


 Pai Chi

this is my version of pai sho, it's simpler and i think will have a shorter game time

 

Name

Placement position

Harmonious

Disharmonious

 

                For tile pictures see the print stuff page, I recommend the alternative tiles.     PrintStuff

 

White flowers                                                                   

Jasmine

Home

Lily, peach

rose

Lily

East/west

Jasmine, jade

cherry

Jade

Center

Lily, rose

peach

 

Red flowers

Rose

Foreign

Jade, cherry

jasmine

Cherry

East/west

Rose, peach

Lily

Peach

Center

Cherry, jasmine

jade

 

All flowers can move up to 3 spaces

 

Name

Placement position

Movement

ability

 

Non- flowers

Knotweed

Any

Can only be moved by the wheel.

Any adjacent piece can’t be moved. They can still be used in harmonies, and be moved by the wheel, or exchanged by the boat, or destroyed by an appropriate peace

Boat

Center

Up too 4 spaces

Jump over a flower to replace it with one which has been removed

Wheel

Any

Up too 3 spaces

Rotates adjacent pieces (adjacent is defined as any piece one square away, not diagonal)

Rock

Any

None

Blocks any harmonies or movements that pass through it. Cant be destroyed

 

Power

Dragon

Enemy side

Up too 6 spaces

Can destroy any piece, (except rock)

Lotus

Your side

Up too 2 spaces

Can destroy any piece (except rock) and acts as a substitute in a harmony. Disharmonious with any enemy flower

 

Goal:   (if you can meet either case you achieve victory)

  1. Have 2 harmonies at any time. A harmony can have no more than one enemy flower
  2. Have all 6 of your enemy's flowers in the removed pile at any time. 

 

Harmony

        A harmony is defined as any case in which 3 harmonious tiles are in a single line (you may use no more than 1 enemy tile in your harmonies, if it has 2 of your enemy tiles the harmony becomes your enemy’s), with no disharmonious pieces in between any 2 of the tiles. the tiles need not be adjacent.

 

Removing tiles

  1. move a tile onto it’s disharmonious opposite. the tile which has been landed on is removed, the other tile stays on the board. you can destroy your own tiles.
  2. Move a dragon or lotus tile onto any tile. (except rock)
  3. All removed tiles are moved off the board into the removed pile, not back to the owners tile bank. the only way to bring back a tile from the removed pile is through the use of the boat

 

Placing a tile

There are 4 different starting regions for almost all tiles (the exceptions being the lotus and the dragon). The four regions are the center (purple), the home port (pink), the foreign port(yellow), and the east/west port (blue). Note that your enemy’s home port is your foreign port and vice versa. On the full size board the starting regions are marked off by green lines. You can place a tile on any point that is touching or contained by the green square formed by the green lines in its appropriate starting region.

 



Playing the game

                The game begins with both players placing one tile from their tile bank. From that point till a game winning condition is achieved you can either:

  1. Place another tile from your tile bank in its appropriate position. You can never place a tile on top of an already placed tile. your tile bank is defined as your set of tiles which have not yet been placed on the board
  2. Move a tile which has already been placed. You can move over your own tiles (except rock) but you can’t move over any enemy tiles. The exception is the boat which can jump over any number of tiles (except rock) as long as it moves to an open space no more than 4 spaces away. Its ability affects all jumped  flower tiles.

 

The game board

                This game is played on a 10 x 10 square board with pieces using the intersections to play on. It has a border of two squares along every side. The center 6 squares are divided into 4 regions, two are white, two red with similar regions being opposite of each other. (looks a lot like the original pai sho board only square and the black diagonal lines that form the ports on the original is green in my version.



 

Notes:

  1. If anyone wants to take the time to make a good looking game board, you are more than welcome to post it.
  2. This is fairly untested, any revisions/clarifications that need to be made to the rules, are more than welcome
  3. I’m not very good on a computer, if someone could move this to the appropriate page, that would be much appreciated.
  4. I’m having trouble posting the images of the game board, they are a jpg format and I’m working off a Microsoft windows xp computer, help would be much appreciated. All I’ve tried is cut and paste from a Microsoft word document
  5. Original creator: Nolan